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1

Wednesday, November 28th 2018, 10:37am

Lisad

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Patch notes

9.0.01.86 update:
General
  • Now error logging to mods.txt file is disabled by default for game addons. To enable this feature, edit user_mods_log_enable variable in the Personal/global.cfg file.
  • Fixed Owl's appearance animations when using Kelpie mount.

Classes
Summoner
  • Thaumaturgist ruby: now works correctly with summoned minions.

Raid Adventures
  • Observatory raid search is now available 12pm to 3am.

Astral
  • Fixed incorrect position of target's information panel.


9.0.01.89 update:
General
  • Returned sorting of effects applied to target. Added a limit to how many rows are shown: 2 rows for possitive effects, 1 row for negative effects.
  • The amount of gold acquired with the Battleground Gift is now equal to 75 Small Symbols of Gold.

Heroic Adventures
  • Fixed the issues with the system of monitoring the integrity of completion of the adventure.


9.0.01.90 update:
General
  • Fixed an issue with players being unable to hide low priority effects applied to their characters. Now all hidden effects are placed in a separate list. The list cannot be open in combat.

World
Dionic Archipelago
  • The "Dionic Games: Amos' Challenge" quest now requires to collect any 30 bonuses out of 45 on the race track.


Skirmishes
Battle for Kargallas
  • Now the shield given to characters after resurrection will be removed after getting the Death Mark effect.


Rating combats
  • Increased the range of rank for opposing teams to get a match with each other.
  • Increased the speed of extending this range in case of failing to find an opponent within it.
  • Increased the maximum difference between average rank of teams when making a match.


9.0.01.91 update:
  • Small fixes.
Regards,
Allods Online Administration

This post has been edited 4 times, last edit by "Lisad" (Dec 26th 2018, 12:51pm)


2

Wednesday, December 26th 2018, 10:20am

Lisad

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9.0.01.93 Update:
  • Confrontation Reputation has been added to the server
  • Exoskeletons have been fixed
  • Small fixes.
Regards,
Allods Online Administration

3

Wednesday, March 13th 2019, 6:01pm

Lisad

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Pre-patch 10.0

10.0.00.21 Update

General

  • Maximum character level is increased to 85
  • Every character of level 10 and higher has received Drops of Water of Life and Death
  • Added new items to «Chest of the Explorer»:
- level 4: Rough Dragon Hide Backpack (24 slots), Folio of Knowledge, Tome of Influence, Scroll of Fate.
- level 6: Recruit's chest (x5), Folio of Knowledge.
- level 10: Small Incense Kit, Folio of Knowledge (x2), Tome of Influence, Scroll of Fate (x2).
- level 15: Page from the Study of Perfection, Folio of Knowledge (x3), Scroll of Fate (x4).
- level 20: Skillful Jeweler Manuscript, Scroll of Fate (x5).
- level 25: Page from the Edict of Conclave, Expansion Toke (x5), Folio of Knowledge (x5), Tome of Influence.
- level 30: First Page from the Great Mage's Diary, Folio of Knowledge (x7).
- level 35: Section of the Edict of Conclave, Folio of Knowledge (x8 ).
- level 40: Second Page from the Great Mage's Diary, Patronage Box coupon (x100), Folio of Knowledge (x10).
- level 45: Emblem of the Deadly Wizard, Folio of Knowledge (x11).
- level 50: Chapter from the Study of Perfection, Small Incense Kit, Folio of Knowledge (x16).
- level 55: Lesser Scroll of Sacrament, Folio of Knowledge (x21).
- level 60: Part from the Study of Perfection, Magic Furnace, Folio of Knowledge (x22).
- level 65: Third Page from the Great Mage's Diary, Folio of Knowledge (x25).
- level 70: Part of the Edict of Conclave, Folio of Knowledge (x25).
- level 75: The Study of Perfection, Greater Scroll of Sacrament.
- level 80: Clear rune of level 6 (x6), Folio of Knowledge (x25).
- level 85: The Fourth Page from the Great Mage's Diary, holy Weapon of Bliss.

Artifacts
* New mechanics of artifacts creation:
- All artifacts previously added to the game can now be crafted again.
- All old artifact resources in players' possessions are converted to the new ones.
- The crafting mechanic is changed.
- Artifacts now have unlimited lifetime, but with every global update (e.g. 11.0) they will be converted to resources.
- To create any artifact you'll need corresponding Artifact Fragments and Fate elixirs. They are received from the following activities:
  • Victory Cross Fragments — Observatory (after defeating certain enemies).
  • Dragon's Aspis/Codex of Life/Unity Triquetrum Fragments — 3v3 and 6v6 rating combats (after completing quests Carnage and Slaughter).
  • Freedom Mirror Fragments — Skirmishes (first victory of the day).
  • Pilgrim's Crown Fragments — Kingdom of Elements (completing daily quests).
  • Grail of Awakening Fragments — Al-Rihat Ruins (completing daily quests).
  • Dust of Creation (can be converted to any artifact's fragments) — world bosses, Dominion (can be bought for realgar).
  • Fate Elixirs sources remain the same.
- Crafted artifacts can be exchanged for resources from the master of Anvil. You will receive all of the fragments, some of the fate elixirs, but none of the gold spent on their creation and upgrade.

Draconic Aspect
* Brought back the ability to get Draconic Aspect equipment.
- The equipment gives you additional offensive or defensive stats:
  • Offensive: one-handed weapon, off-hand, special weapon, rings, earrings, amulets.
  • Defensive: waist, legs, feet, hands, wrists, head, shoulder, chest, cape and shirt.
- Equipment with defensive stats can be obtained from the Observatory; offensive equipment can be bought from rating combats master (don't require a certain rank to buy).
- Any equipment item can be bought with Realgar.

World bosses
* There's three new powerful enemies in Sarnaut:
- Sunwing (Coldberg).
- Ar Sakuul (Isle of Revelation).
- Oceanid (Umoir).
* As a reward for killing them, you can receive Dust of Creation and Draconic Aspect insignias.

Pets
- Added new separate categories for pets in the Wardrobe.
- Players can now catch pets (20) spread all across Sarnaut.

Technical changes
- new settings option "adaptive objects detalization" that decreases objects detalization in case of performance drop.

Zones

Ammer
- Hoof Rivalry quest: fixed the issue with enemy centaurs not spawning.

Private Allod
- Maze season has ended, the rewards were sent.
- All mazes were reset.
- Defenders anger levels were reset.
Regards,
Allods Online Administration

4

Wednesday, March 13th 2019, 6:02pm

Lisad

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Classes

- Fixed the issue where it was sometimes impossible to change demonologist's race to Arisen or Elf in the Hall of Changes.

Warden
- New ability — King of Beasts: an ancient beast spirit takes over warden's pet giving it incredible power for 10/14/18 seconds. Consumes 4 Tears of the Dragon. Their quality affects the cooldown duration and strength of the effect.
  • Damage dealt by pet is increased.
  • Every pet's attack is critical
  • Increased pet's maximum health.
  • It becomes immune to control effects.
  • Every pet's attack immobilizes the target for 1.5 seconds and applies Vulnerability and Wounds effects for 3 seconds.

Summoner
* New ability — Lash of the Doomed: summoner casts a forbidden spell in an attempt to destroy their enemy, dealing damage 4 times. Consumes 3 Tears of the Dragon. Their quality affects the cooldown duration and damage of the ability.
- Damage increases by 1/2/3% for every percent of health lost by the summoner.

Engineer
* New ability — Red Alert: engineer summons air support to a selected 20 yards radius are. Consumes 10 Tears of the Dragon. Their quality affects damage of the ability.
* After 6 seconds, a powerful mana bomb is dropped into the area, dealing damage to all enemies inside of it and stunning them for 4 seconds.
- The bomb leaves behind a 20 yard radius area charged with mana emanations for 15 seconds.
- Allies inside of it will receive +1% to damage dealt and +1% of maximum health increase effects, as well as get one negative effect removed, every second.
  • Enemies inside of it will receive -1% to damage dealt and -1% of maximum health decrease effects, as well as get a random negative effect applied to them for 1/2/3 seconds, every second. The negative effects that can be applied: Vulnerability, Wounds, Weakness, Cowardice, Helplessness, Slow.
  • All effects changing outgoing damage and maximum health value last for 8 seconds and don't disappear after the contamination area is gone.

Psionicist
* Class became available for two more races:
- Tyrants (orcs):
  • Dominion race ability: psionicist takes over a 6 yard radius area around him for 4 seconds. All enemies inside of it receive damage every second. If enemy character inside uses any class ability, they will be knocked 20 yards back and receive damage. This effect can work only once for each opponent.
- Sages (kanians):
  • Heavy Doubt race ability: psionicist casts doubt upon the mind of the enemy, slowing them and every other hostile target in a 6 yard radius around them. Their speed goes to zero in 3 seconds. Deals damage 6 times over the duration of the effect. When it ends, all affected target are disoriented for 2 seconds and receive damage, unless the effect was dispelled before that.
* New ability — Loop of Time: psionicist applies Loop of Time effect on themselves or their target for 2/3/4 seconds. Consumes 4 Tears of the Dragon. Their quality affects the cooldown duration of the ability.
- After the effect is gone, the target returns to the state they were in when it was applied (i.e. have the same amount of health points and moved to the same position they were at when the effect was applied).
- All negative effects applied over the duration of Loop of Time will be removed from a friendly target. All positive effects applied over the duration of Loop of Time, except some effects from adventures, will be removed from a hostile target. Loop of Time can't resurrect dead character.
- The effect cannot be applied on the same character more than once in 60 seconds.

Scout
* New ability — Stormy Arrow: scout shots an enchanted arrow into the enemy. Consumes 6 Tears of the Dragon. Their quality affects damage of the ability.
- Upon hit, the arrow splits in two and strikes two closest targets in a 10 yard radius from the first target.
- Both arrows split into three and hit nearest targets.
- Each one of those arrows splits in four and hit nearest targets again.
- Arrows can hit the same target multiple times.
- Each hit deals N damage. Final hit stuns the target for 1/2/3 seconds.

Bard
* New ability — Denial Talk: bard begins a long melody, removing 1 negative effect from allies and 1 positive effect from enemies in a 12 yard radius every 0.5 seconds. Consumes 6 Tears of the Dragon. Their quality affects the damage and healing of the ability.
- Every removed negative effect heals their allies, and every removed positive effect deals damage to their enemies.
- Maximum number of affected players: 6 friendly and 6 enemy targets.
- All affected enemy targets are unable to deal critical damage or benefit from double attack during <Речи отрицания>. The cooldown duration of allies' abilities are decreased for 1 second every 0.5 seconds while the effect is active.

Demonologist
* New ability — The Soul Devourer: demonologist attempts to consume the life force of their enemies. Consumes 6 Tears of the Dragon. Their quality affects the cooldown duration and damage of the ability.
- Every 1.5 seconds during 4.5/6/7.5 seconds all enemies within 12 yards around them receive damage and walk helplessly towards demonologist for 1 second.
- If any enemy approaches a 2.5 yard radius area around the demonologist, they will receive damage and will be knocked back, and the demonologist will increase their maximum health level by 25% for 12 seconds (no more than 4 times over the duration of the ability) and will heal themselves for the same amount.
- If enemy is a player, they will increase their maximum health level by 25% for 12 seconds. They won't be affected by control effects of this ability again until it ends.

Mage
* New ability — Damned Flame: mage curses up to 12 enemies withing a 20 yard radius area around them for 5/6.5/8 seconds. Consumes 6 Tears of the Dragon. Their quality affects damage of the ability.
- 0.5 seconds after, enemies will be chased by fiery abyss appearing beneath them every 1.5 seconds and dealing damage to them and all enemy targets nearby. Every successful hit will apply Vulnerability effect for 4 seconds.

Healer
* New ability — Bulwark of Unity: healer sustain an 8 yard radius area around them for 3/5/7 seconds. Consumes 6 Tears of the Dragon. Their quality affects the efficiency of healing.
- Every time they or their allies within the area receive damage, all of them receive -1/-2/-3% to incoming damage bonus (up to -10/-20/-30%). This effect lasts 8 seconds, the timer refreshes every time the damage is received. Stays after the end of Bulwark.
- If health of an ally within the area drops below 40%, they will be healed by N of their maximum health level (works only once over the duration of the ability).

Paladin
- New ability — Judgment Day: paladin sustains an 8 yard radius area around them for 4/5/6 seconds. Consumes 10 Tears of the Dragon. Their quality affects damage of the ability.
  • All enemies within the area are slowed by 70% and receive damage every second.
  • Every time a character inside uses a class ability, paladin deals additional damage to them and pulls them closer. After the effect ends, all enemies withing the area receive damage and run away in fear for 2/3/4 seconds.
- Descent ability: 8 seconds after activation, every Hallmark and Entangling Chains attack will be critical.
- Holy Rage ability: while the effect is active, all melee attacks have range of 12 yards.

Warrior
- New ability — Bedlam: warrior becomes a living whirlpool of steel and rushes through the battlefield unaffected by control abilities. Consumes 6 Tears of the Dragon. Their quality affects the duration and damage of the ability.
  • The effect lasts N seconds.
  • Warrior can use other abilities during Bedlam.
  • All enemies within a 10 yard radius are caught in the whirlpool and are forced to follow the warrior, receiving damage every 0.5 seconds.
  • At the end of Bedlam warrior strikes a final blow on every enemy within a 10 yard radius around them, dealing damage and knocking enemies back.
- Turtle ability: now applies Cauterizing effect for 2 second in the Aspect of Defense. In the Aspect of Assault the effect lasts 4 seconds. Heals by 5% of maximum health every second.
- Treacherous Strike ability: damage increased by 25%. No longer requires control effects to be present on target.
- Hack ability: the cooldown is now 1 second.
- Kick ability: now applies Weakness effect for 4 seconds.
- Headbutt ability: now applies Crush effect for 4 seconds.
- Bloody Harvest ability: applies Wall of Shields effect to all party/raid member in a 20 yard radius that decreases damage received from the first attack on them by 20%. After receiving damage, the bearer looses the effect and becomes immune to it for 10 seconds.
- Rage and Bloodletting rubies are united.
- Butcher and Squiggly Blade rubies are united.
- Changed position of Fatal Wound rubies.
Regards,
Allods Online Administration

5

Wednesday, March 13th 2019, 6:03pm

Lisad

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Raid Adventures

Observatory
- Decreased difficulty of the hard mode.


Heroic Adventures

- The end of the season rewards have been sent to players.
- Decreased difficulty.


Astral

Archdemon
- Now after killing Octulhu the wormhole will close immediately.


Guilds


- Guild season has ended
  • Reset of guild Nobility.
  • Rewards were sent to top 10 guilds with the most Nobility.
  • Reset of guild rubies. Tabards received in the previous season are available until 3.04.2019.
- Added new quest «Pledge of Punishment: world monsters».
- Dominion tools and realgar were removed from players' possessions.

Dominion
* New mechanics of the Sunday Dominion fights:
- Combats now last one round.
- Combat preparation time: 1 minute.
- All points are initially neutral, and can only be captured if there are no players of enemy team inside.
- Points are captured in the following order:
- Neutral => Team A;
- Team A <=> Neutral <=> Team B.
- Capturing a point takes 10 seconds, and stops if players of enemy team are inside. Capture radius: 25 yards.
- Controlled capture points increase score of the owner team no matter if players are inside or not.
- The duration of the battles is reduced, and their number is doubled. Combats begin every 15 minutes.
- Characters resurrects 5 seconds after death and become immune to damage and control effects for the same amount of time.
- The amount of Dominion pets spawn points increased to two. Point spawn time: 2 minutes. Points appear for the first time 30 seconds after the combat starts. Point activation now takes 5 seconds and is accompanied by a noticeable visual effect.
- To win, the team must score 1000 points.
* Added new items that can be bought with realgar (Draconic Aspect equipment, consumable items, etc.).
- [P2P] added Scrolls of Sacrament, Pages from the Great Mage's Diary, and the Study of Perfection.

Boutique


Mounts > Ships
- new item — Pirate Flag:
  • The dream of any astral wolf! Raise the pirate flag and challenge the whole world with your ship. A ship with a pirate flag can attack any other ship. Can only be used by the ship owner. The effect lasts 15 minutes.
  • Price: 30 crystals.

Accessories > Markers (AOE)
- New items that let you mark a certain area on the ground.
  • Price: 10 regular crystals (x10).

Crafting > Crafting
- Amount of following items was increased from 10 to 100, for the same price:
  • Omnum;
  • Tenacious Omnum;
  • Enigmatic Leather;
  • Tenacious Enigmatic Leather;
  • Ethereal Yarn;
  • Tenacious Ethereal Yarn.
- Following items can now be bought in the stacks of 500 units for 15 premium crystals:
  • Tenacious Omnum;
  • Tenacious Enigmatic Leather;
  • Tenacious Ethereal Yarn.

Chests > Radiant Strongbox
- New mechanics of core impressions received after using Petrified Cores:
  • All core impressions (items) in players' possessions were removed.
  • Core impressions in Valuables > Other were moved to Saved Class tab.
  • You can go back on saved class any time by speaking to your class trainer.
  • You can also buy Memory Stamp that lets you assign your current class as "saved" from your class trainer.
Regards,
Allods Online Administration

This post by "Lisad" (Wednesday, March 13th 2019, 6:05pm) has been deleted by the author himself (Thursday, March 14th 2019, 10:50am)

7

Thursday, March 14th 2019, 10:49am

Lisad

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10.0.00.23 Update


General

  • Fixed an issue with some players being unable to log in to game servers.
  • Fixed an issue where spark experience limit wasn't given to chracters below level 85. Changed the description in Talents window.
  • Grail's of Awakening ability grail mystery is temporary unavailable.


Combats

Rating arenas
  • Fixed an issue where players received wrong costume with the Executioner’s title.


Guilds

Dominion
  • Training guild dominion no longer has a schedule, and now starts when there's enough people in queue.


Boutique

  • Creator's Chest: description changed.
  • Fixed an issue where dragons from Prophetic Cards could replace Dragon in Stable Slots.


Known issues

  • Incorrect appearece of wolf pets models.
Regards,
Allods Online Administration

8

Thursday, March 14th 2019, 12:31pm

Lisad

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10.0.00.25 Update


General

  • Fixed an issue where level 85 NPCs didn't drop Marks of Diligence.
  • It is now possible to search for items with level 99 and higher on the auction house.
  • Fixed audio effects of Lightning Bolt with Witch's Snag color pattern.
  • Improved shadows for most mounts.
  • [p2p] Fixed an issue where premium level bonuses worked for characters on subscription server.

Artifacts

- Fixed issues with incorrect amounts of Awakened Matter being received/spent by players.
- Unity triquetrum:
  • United in Hardships effect (1st rank) now doesn't disappear from the target when it's hit with a control effect it already has protection from.
Pets
  • Wild pets are no longer bound to characters (unless added to their Wardrobe).
World bosses
  • World bosses now resurrect during the entire day, 4-5 hours after being defeated.
  • Decreases health level of the world bosses.
  • Players can only receive rewards for killing them once a day.
  • Fixed an issue where some players didn't receive the reward. Now it appears in character's bag instantly.


Zones

Coldberg
  • Fixed terrain issues with Sunwing's allod.


Classes

  • Summoned familiars (phantoms, engineer's devices, Master of the Woods, etc.) now react correctly when combat starts, attacking every new enemy that their master fights.
  • New dragon tears abilities are now correctly affected by Double Attack stat.
  • Fixed an issue where some AOE abilities were dealing targeted damage.

Healer
- Bulwark of Unity ability:
  • Fixed an issue where the ability increased incoming damage instead of decreasing it.
  • It no longer saves the healer who turned into Spirit of Light from death, as well as their allies who drank poison.

Warrior
- Bedlam ability:
  • Enemies pulled to the warrior are no longer stunned.
  • Periodic damage is decreased by 15%.
  • Final blow damage is decreased by 33%.
  • The damage is now correctly recognized as AOE.

Mage
- Damned Flame ability:
  • Radius of each explosion is decreased to 3 yards (4 yards before).
  • Overall damage is decreased by ~23%.
  • The duration of applied Vulnerability effect is decreased to 3 seconds (4 seconds before).

Demonologist
  • Last Ritual ability: the cooldown is decreased to 6/4/2 seconds (30/20/10 seconds before).

Engineer
  • Engineer's devices can no longer be targeted and receive damage.
  • Concentrate & Flying Factions abilities now work instantly.
  • Power Barrier no longer requires reactor to be cooled and doesn't reset its temperature. The cooldown duration is decreased to 90 seconds (120 seconds before).
  • Critical Mass no longer requires reactor to be heated and doesn't reset its temperature. The cooldown duration is decreased to 90 seconds (120 seconds before).
  • Steel Trap ability: immobilization time decreased to 1/2/3 seconds (1.5/3/4.5 seconds before).
  • Acid Turret now attack one target, the same way as the Light turret, and deals additional AOE damage to all enemies around it.
  • Red Alert ability: the time before bomb's drop is decreased to 4 seconds (6 seconds before).
  • Fortification ruby: removed from the game.
  • Gravity Anomaly ruby: allies keep the defense effect for 10 seconds after exiting Power Field. Effect's efficiency is increased to 20/30/40% (15/25/35% before).
  • Power Contour ruby: Power Barrier now gives a 20% shield to all party members. Additionally, while the shield is active, its bearer receives healing every 0.5 seconds.
  • Supermassive Particles ruby: Critical Mass now additionally increases damage dealt by party member by 15% for 4 seconds.
  • Defensive Perimeter ruby: now additionally decreases the cooldown duration of Iron Curtain by 30%.
  • Gravity Whirl ruby: no longer depends on the Aspect of Support. Damage dealt by engineer to targets within the range of Spider Suppressor is increased by 20% for 6 seconds.
  • Vacuum Trap ruby: no longer has a cooldown and a limit on the number of targets.

Summoner
  • Lash of the Doomed ability: the duration of applied Wounds and Vulnerability effects is decreased to 3 seconds (5 seconds before).

Scout
  • Stormy Arrow ability: fixed an issue with insufficient amount of hits.

Warden
- King of Beasts ability:
  • Added information about pet's attack speed being increased to the description.
  • Fixed an issue where the ability decreased pet's attack speed instead of increasing it.
  • New effect icon.
  • The ability now correctly consumes 4 Tears of the Dragon.


Professions

- Increased crafting components drop rate.
- Fixed an issue where the efficiency of alchemical potions was decreased for characters of level 85.
- Fixed an issue where equipment items created with Reforged Material were bound.
- Maximum amount of items that can be stacked together is increased from 1000 to 10000 for the following items:
  • Omnum;
  • Tenacious Omnum;
  • Enigmatic Leather;
  • Tenacious Enigmatic Leather;
  • Ethereal Yarn;
  • Tenacious Ethereal Yarn.


Astral

  • Fixed an issue where it was impossible to sell Etherium Crystal.


Guilds

Dominion
  • Fixed an issue where last combat didn't start.


Boutique

Cooling Device:
  • Now 20 items can be stacked together.
  • Can no longer be used without a Tamer in the bag.

Known issues

Pets
  • Eagle still bounds on pickup.

Engineer
  • Vacuum Trap only works with Steel Trap.
  • Acid Turret doesn't work correctly.
  • Wormhole can still be targeted and receive damage.
  • Outdated device descriptions.
Regards,
Allods Online Administration

9

Thursday, March 14th 2019, 1:11pm

Lisad

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10.0.00.29 Update


General

  • Technical changes for compatibility with future updates.
  • Runes can no longer be stored in bank. Runes that are already in bank will stay there, but it will be impossible to deposit them back after withdrawal.


World bosses

  • All bosses are now located in new instances. Added channels support.


Combats

June Catacombs
  • Fixed an issue where assault shells could remain active during the second round.
Regards,
Allods Online Administration

10

Thursday, March 14th 2019, 2:21pm

Lisad

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10.0.00.31 Update


General

  • - Removed toys from Spellbook that were added there by mistake.
  • - Reward for the daily Not a Day without a Feat quest now contains Specks of Light of level 85.

World bosses
  • Fixed the issue where Flag of War was automatically enabled inside the arenas.


Zones

Private allod
- Maze: fixed the issue where weekly limit was reached before visiting 5 mazes.
  • We recommend to not visit mazes on Thursday before the maintenance is over, to avoid wasting attempts.


Guilds

Dominion
  • Disabled old group Dominion maps, added 2 new maps instead.
  • Damage dealt by Dominion pets is increased by 20%.
  • Activation time of the Reinforcements effect is now 2.5 seconds (5 seconds before).
  • Resurrection time is increased to 15 seconds (5 seconds before).
  • The amount of combats is reduced to 6. Due to the old interface, only 4 are displayed at the moment.


Classes

Engineer
  • Temporary fix of unstable devices' behavior and engineers inability to teleport to them. As a side effect, engineer can now target the devices, but they're still immune to damage.
  • Gravity Anomaly ability: fixed the issue where the defence effect didn't re-apply after leaving the field.
  • Local Wormhole ability: fixed the issue where it could still receive damage.
  • Acid Turret ability: now works properly.
  • Supermassive Particles, Power Contour and Defensive Perimeter rubies: fixed the issue where they worked in any aspect.
  • Removed the obsolete info about engineer's devices health.


Heroic Adventures

  • Heroic adventures are available again.


Arena of Heroes

  • The Arena is open and waiting for brave heroes!


Skirmishes

Battle for Cargallas
  • Gallop effect will now be canceled after receiving the captured banner effect.


Professions

  • Craftsmen can now create items of rare quality. The blueprints can be bought from Trainers.
  • Increased the amount of Vigor received from the Concentration Tonic.
Regards,
Allods Online Administration

11

Thursday, March 14th 2019, 2:35pm

Lisad

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10.0.00.33 Update

General
  • Dark Emblem of Assault characteristics fixed.
  • Wild pets can now be sold at the auction house.
  • Fixed the issue where no damage was dealt with draconic aspect weapon equipped.
The level of the following items was increased to 85 (80 before):
  • Demon Blood
  • Bone Flour Flatbread
  • Wellebell Beer
  • Lake Fish
  • Umoir Berry Drink
  • Forest Nuts
  • Flaming Spirit Potion
  • Grilled Devil-knows-what
  • Boar Rum
  • Ethereal Frog Caviar

Zones
Peaceful Cemetery
  • On the Sage island, the Abyss Pull effect is no longer applied after the use of Decomposition Aura.
  • Fixed the issue where players didn't receive the reward after defeating the first boss in the Laboratory №731 heroic adventure.

Professions
  • Increased the amount of Vigor received from the Concentration Tonic.
Regards,
Allods Online Administration

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