You are not logged in.

Dear visitor, welcome to Allods Online Forum. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.

1

Saturday, April 6th 2019, 2:07pm

Azir

Intermediate

  • "Azir" started this thread

Posts: 181

Location: USA

  • Send private message

Sarang Hurum bug

The npc in Nezebgrad tower that hands out the mentor quests needs to be fix he spawns secs after being killed and league players are miss using him to farm coins. They will sit there and kill him over and over again to farm coins even more so on days that lucky moments offers 100% more coin drops. So extend his re-spawn time to normal spawn time.

2

Sunday, April 7th 2019, 4:06am

I believe they did this so that empire players do not feel the inconvenience when league raids the enemy faction, resulting in npc's taking an hour to respawn, blocking empire from services they would need. Same goes for others like reinc npc.

3

Wednesday, April 10th 2019, 5:04pm

Azir

Intermediate

  • "Azir" started this thread

Posts: 181

Location: USA

  • Send private message

I am going explain this nicely exploiting (make full use of and derive benefit from (a resource) use (a situation or person) in an unfair or selfish way.) In this case using a function that was made to benefit players in a way to benefit yourself, by killing an npc whos spawn time is around 5 secs by function and using him to farm coins. But the GM'S dont really care about people miss using game mechanic's so this is a pointless to even point out. :thumbdown:

This post has been edited 2 times, last edit by "Azir" (Apr 10th 2019, 5:17pm)


4

Wednesday, April 10th 2019, 5:20pm

Aren't players self defence for it? like it's a capital, wher most of players are, also leauge player geting flag on if he enter ther, player who do that thinks schold die in like 5sek after rushing 10-20ppl in thay home

5

Thursday, April 11th 2019, 12:27am

6

Thursday, April 11th 2019, 9:11am

but even one person inaf to drap/fear/pull/kick that player close to guardian npc

Rate this thread